unarr/internal/engine/hwaccel.go
Deivid Soto 88316e7017
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feat(funnel): cloudflare quick tunnel embedded subprocess (0.9.5)
Gives the daemon a public HTTPS hostname (`https://<random>.trycloudflare.com`)
so the in-browser player on torrentclaw.com plays cross-network without
Tailscale or port forwarding — the mixed-content block that was breaking
HTTPS-page → HTTP-daemon fetches is gone. Bytes proxy through CloudFlare,
never through TorrentClaw infra (preserves the aggregator legal posture).

New surface:
  • `internal/funnel/` package: subprocess wrapper + auto-download for
    cloudflared. Linux amd64/arm64/armhf/386 fetched from GitHub releases
    on first run, validated by ELF magic + size sanity, O_EXCL partial
    write so concurrent daemons don't clobber each other.
  • `unarr funnel on/off/status` cobra command (sibling of `unarr vpn`).
  • Daemon supervisor goroutine keeps cloudflared up across crashes + CF's
    ~6h Quick Tunnel rotation. Exponential backoff (2 s → 5 min). On exit
    the reported URL is cleared so the web stops handing out a dead host.
  • Wire: agent registers/syncs a FunnelURL field; web prefers it over
    Tailscale/LAN for in-browser playback (HlsStreamPlayer + Stremio
    addon).

Default ON for fresh installs (NAS/Docker get it without terminal-in);
existing configs that pre-date the feature stay off until the operator
opts in with `unarr funnel on`.

Docker image now bundles cloudflared (built per TARGETARCH via buildx).

Also fixed: libx264 'frame MB size > level limit' on anamorphic >16:9
sources. The level we hint to libx264 was derived from height alone,
which busted on 720p cinemascope (1728×720 = 4860 MBs > level 3.1's
3600). Bumped each tier: 720p → 4.0, 1080p → 4.1.

Version: 0.9.4 → 0.9.5.
2026-05-26 20:39:57 +02:00

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package engine
import (
"context"
"os"
"os/exec"
"runtime"
"strings"
"sync"
)
// HWAccel identifies a hardware-accelerated ffmpeg encoder family.
type HWAccel string
const (
HWAccelNone HWAccel = "none"
HWAccelNVENC HWAccel = "nvenc" // NVIDIA — h264_nvenc / hevc_nvenc
HWAccelQSV HWAccel = "qsv" // Intel Quick Sync — h264_qsv / hevc_qsv
HWAccelVAAPI HWAccel = "vaapi" // Linux open-source — h264_vaapi / hevc_vaapi
HWAccelVideoToolbox HWAccel = "videotoolbox" // macOS — h264_videotoolbox
)
var (
hwOnce sync.Once
hwCache HWAccel
)
// DetectHWAccel returns the most capable hardware encoder available on this
// host, or HWAccelNone if software-only. Cached after first call — adding /
// removing a GPU at runtime is rare and the cost of probing isn't free.
func DetectHWAccel(ctx context.Context, ffmpegPath string) HWAccel {
hwOnce.Do(func() {
hwCache = detectHWAccelFresh(ctx, ffmpegPath)
})
return hwCache
}
// ResetHWAccelCache clears the singleton — only used in tests.
func ResetHWAccelCache() {
hwOnce = sync.Once{}
hwCache = ""
}
func detectHWAccelFresh(ctx context.Context, ffmpegPath string) HWAccel {
if ffmpegPath == "" {
return HWAccelNone
}
encoders := listFFmpegEncoders(ctx, ffmpegPath)
if encoders == "" {
return HWAccelNone
}
// macOS — VideoToolbox is always available on Apple Silicon + recent Intel.
if runtime.GOOS == "darwin" && strings.Contains(encoders, "h264_videotoolbox") {
return HWAccelVideoToolbox
}
// NVIDIA — encoder presence + a CUDA-capable device. We rely on the
// existence of the device file rather than running nvidia-smi to keep
// startup quick on hosts without nvidia tooling.
if strings.Contains(encoders, "h264_nvenc") &&
(fileExists("/dev/nvidia0") || hasNvidiaDriver()) {
return HWAccelNVENC
}
// Intel Quick Sync — needs /dev/dri (also used by VA-API). Distinguish by
// checking whether the QSV-specific encoder is built in.
if strings.Contains(encoders, "h264_qsv") && fileExists("/dev/dri/renderD128") {
return HWAccelQSV
}
// Linux generic VA-API — works on Intel + AMD with mesa drivers.
if strings.Contains(encoders, "h264_vaapi") && fileExists("/dev/dri/renderD128") {
return HWAccelVAAPI
}
return HWAccelNone
}
func listFFmpegEncoders(ctx context.Context, ffmpegPath string) string {
cmd := exec.CommandContext(ctx, ffmpegPath, "-hide_banner", "-encoders")
out, err := cmd.CombinedOutput()
if err != nil {
return ""
}
return string(out)
}
func fileExists(path string) bool {
_, err := os.Stat(path)
return err == nil
}
func hasNvidiaDriver() bool {
// Cheap proxy — if the user has nvidia-smi on PATH they presumably also
// have a working driver / runtime libraries.
_, err := exec.LookPath("nvidia-smi")
return err == nil
}
// FFmpegVideoCodec returns the encoder name to pass to `-c:v` for the
// requested HW accel + target (h264 or hevc).
func (h HWAccel) FFmpegVideoCodec(target string) string {
target = strings.ToLower(target)
switch h {
case HWAccelNVENC:
if target == "hevc" {
return "hevc_nvenc"
}
return "h264_nvenc"
case HWAccelQSV:
if target == "hevc" {
return "hevc_qsv"
}
return "h264_qsv"
case HWAccelVAAPI:
if target == "hevc" {
return "hevc_vaapi"
}
return "h264_vaapi"
case HWAccelVideoToolbox:
if target == "hevc" {
return "hevc_videotoolbox"
}
return "h264_videotoolbox"
default:
// Software fallback. libx264 ships with every ffmpeg build.
return "libx264"
}
}
// H264LevelForHeight returns the lowest H.264 profile level capable of
// encoding a stream at the given output pixel height. Each tier carries
// enough macroblock headroom to handle ANAMORPHIC content (up to ~2.4:1
// cinemascope) at 30 fps — a fixed 16:9 assumption used to silently bust
// the level on a 720p movie shot in 2.4:1 (1728×720 = 4860 MBs > 3.1's
// 3600 limit; libx264 logs "frame MB size > level limit" and emits a
// corrupt stream).
func H264LevelForHeight(height int) string {
switch {
case height <= 0:
// Unknown source — pick a level that covers up to 4K so we never
// re-introduce the silent-failure mode that motivated this helper.
return "5.1"
case height <= 480:
return "3.1"
case height <= 720:
// 4.0 instead of 3.1: covers 720p anamorphic (e.g. 1728×720) +
// MB rate up to 245k/s (3.1 caps at 108k/s — broken at 24 fps).
return "4.0"
case height <= 1080:
// 4.1 instead of 4.0: covers 1080p anamorphic + 30 fps (~245k MBs/s).
return "4.1"
case height <= 1440:
return "5.0"
case height <= 2160:
return "5.1"
default:
// 4K @ 60 fps and 8K all fall under 6.x.
return "6.0"
}
}