- Add daemon state persistence and stale resume file cleanup - Add TriggerPoll for WebSocket resume actions - Improve stream server with graceful shutdown and connection tracking - Add desktop notifications for download completion - Add media file organization with Movies/TV Shows detection - Improve usenet downloader with progress tracking and resume support - Add self-update package with GitHub release verification - Downgrade tablewriter to v0.0.5 (v1.x API breaking change)
72 lines
1.9 KiB
Go
72 lines
1.9 KiB
Go
package agent
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import (
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"encoding/json"
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"os"
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"path/filepath"
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"time"
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"github.com/torrentclaw/torrentclaw-cli/internal/config"
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)
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// DaemonState is written to disk every heartbeat for external tools to read.
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type DaemonState struct {
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AgentID string `json:"agentId"`
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Status string `json:"status"` // running | upgrading | shutting_down
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Version string `json:"version"`
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PID int `json:"pid"`
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StartedAt time.Time `json:"startedAt"`
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LastHeartbeat time.Time `json:"lastHeartbeat"`
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ActiveTasks int `json:"activeTasks"`
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CompletedCount int `json:"completedCount"`
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FailedCount int `json:"failedCount"`
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TotalDownloaded int64 `json:"totalDownloaded"`
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MethodStats map[string]int `json:"methodStats,omitempty"`
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}
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// stateFilePathFn is overridable for testing.
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var stateFilePathFn = func() string {
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return filepath.Join(config.DataDir(), "daemon.state.json")
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}
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// StateFilePath returns the path to the daemon state file.
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func StateFilePath() string {
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return stateFilePathFn()
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}
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// WriteState writes the daemon state to disk (best-effort, never errors).
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func WriteState(state *DaemonState) {
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path := StateFilePath()
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dir := filepath.Dir(path)
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os.MkdirAll(dir, 0o755)
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data, err := json.MarshalIndent(state, "", " ")
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if err != nil {
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return
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}
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// Write to temp file then rename for atomicity
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tmp := path + ".tmp"
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if err := os.WriteFile(tmp, data, 0o644); err != nil {
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return
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}
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os.Rename(tmp, path)
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}
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// ReadState reads the daemon state from disk. Returns nil if not found.
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func ReadState() *DaemonState {
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data, err := os.ReadFile(StateFilePath())
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if err != nil {
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return nil
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}
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var state DaemonState
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if json.Unmarshal(data, &state) != nil {
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return nil
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}
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return &state
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}
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// RemoveState deletes the state file (called on clean shutdown).
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func RemoveState() {
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os.Remove(StateFilePath())
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}
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