// Package engine — hls.go implements the HLS streaming pipeline. // // Browser ↔ daemon over plain HTTP (LAN / Tailscale / UPnP). The daemon runs // ffmpeg in `-f hls` mode, writing fragmented MP4 segments to a per-session // tmpdir. Master + media playlists are pre-rendered from the probed source // duration so the player knows the full timeline before any segment exists. // // One HLSSession == one browser playback. Sessions are registered in a // process-wide map keyed by session ID; the StreamServer routes // GET /hls//master.m3u8 // GET /hls//video/index.m3u8 // GET /hls//video/init.mp4 // GET /hls//video/seg-.m4s // GET /hls//subs/.vtt // to the matching session. package engine import ( "context" "errors" "fmt" "io" "log" "net/http" "os" "os/exec" "path/filepath" "strconv" "strings" "sync" "time" ) // hlsSegmentDuration is the target seconds per HLS fragment. // // We use 2 seconds (not the more common 4-6 s). Trade-off: 2× more segments // per source (a 2 h movie produces 3600 segments instead of 1800), but the // player's first-frame wait drops to ~half — ffmpeg only needs to encode // 2 s before seg-0 lands. For software encodes on 4K this is ~1 s instead // of ~3 s of cold-cache wait. Well within HLS spec (Apple recommends 6 s, // but 2-6 s is acceptable; Low-Latency HLS uses 1-2 s segments). // // Caveat for existing cached encodes: cache entries from 0.9.9 used 4 s // segments. After this bump, VerifyComplete (which checks the highest // expected segment index) returns false for those entries — they're // invalidated + re-encoded with 2 s segments on next play. Self-healing. const hlsSegmentDuration = 2 // segmentDurationFor returns the target duration (in whole seconds) for the // segment at index idx. With uniform-duration segments this is always // hlsSegmentDuration; the helper exists so a future short-first-segment // variant can be slotted in here without touching every call site. func segmentDurationFor(idx int) int { return hlsSegmentDuration } // segmentStartSec returns the wall-clock start time of segment idx. Used // to compute the `-ss` flag when ffmpeg restarts at a mid-file segment. func segmentStartSec(idx int) float64 { if idx <= 0 { return 0 } return float64(idx * hlsSegmentDuration) } // segmentCountForDuration returns how many segments cover a source of the // given duration. Always returns at least 1. func segmentCountForDuration(dur float64) int { if dur <= 0 { return 1 } return int((dur + float64(hlsSegmentDuration) - 1) / float64(hlsSegmentDuration)) } // hlsSessionTTL is how long a session can sit idle (no segment requests) // before the manager kills ffmpeg + cleans the tmpdir. const hlsSessionTTL = 30 * time.Minute // hlsTmpDirRoot returns the per-user tmpdir root for HLS sessions. // // Linux: ~/.cache/unarr/hls-sessions // macOS: ~/Library/Caches/unarr/hls-sessions // Windows: %LOCALAPPDATA%/unarr/hls-sessions // // Falls back to os.TempDir() if the user cache dir can't be resolved. func hlsTmpDirRoot() string { if dir, err := os.UserCacheDir(); err == nil { return filepath.Join(dir, "unarr", "hls-sessions") } return filepath.Join(os.TempDir(), "unarr-hls-sessions") } // CleanupHLSOrphanDirs removes any per-session tmpdir under hlsTmpDirRoot // that's older than 1 h. Daemon restart drops the in-memory session // registry but leaves tmpdirs behind; on the next start we GC them so // disk usage doesn't grow unbounded across restarts. Sessions started // less than 1 h ago might still belong to the daemon we're booting (race // during a quick restart) — leave those alone. func CleanupHLSOrphanDirs() error { root := hlsTmpDirRoot() entries, err := os.ReadDir(root) if err != nil { if os.IsNotExist(err) { return nil } return err } cutoff := time.Now().Add(-1 * time.Hour) removed := 0 for _, e := range entries { if !e.IsDir() { continue } info, err := e.Info() if err != nil { continue } if info.ModTime().Before(cutoff) { if err := os.RemoveAll(filepath.Join(root, e.Name())); err == nil { removed++ } } } if removed > 0 { log.Printf("[hls] cleaned %d orphan tmpdir(s) at startup", removed) } return nil } // HLSSessionConfig describes a single browser playback session driven by HLS. type HLSSessionConfig struct { SessionID string SourcePath string FileName string Quality string // "2160p"|"1080p"|"720p"|"480p"|"original"|"" AudioIndex int // 0-based ffmpeg audio stream selection (-map 0:a:N). -1 = default. Transcode TranscodeRuntime // Cache is an optional persistent segment cache keyed by (source, quality, // audio). When set, completed encodes are kept across sessions so re-plays // of the same file at the same quality skip ffmpeg entirely. nil disables // caching (per-session tmpdir, deleted on Close — original behavior). Cache *HLSCache } // HLSSession owns a tmpdir + ffmpeg subprocess producing HLS fragments. // // Seek behaviour: ffmpeg writes segments sequentially from `ffmpegSegStart`. // When a handler asks for a segment far ahead of the writer, the daemon // kills the current ffmpeg and restarts it with `-ss // -output_ts_offset -start_number ` so the next segments // it emits land at the requested timeline position. Segments already on // disk before the seek stay there; the new ffmpeg only writes from the // target index forward. type HLSSession struct { cfg HLSSessionConfig probe *StreamProbe tmpDir string durationSec float64 segmentCount int manifestVideo string // pre-rendered video media playlist manifestRoot string // pre-rendered master playlist mu sync.Mutex cmd *exec.Cmd cancel context.CancelFunc closed bool startedAt time.Time lastTouch time.Time ffmpegSegStart int // index of the first segment the current ffmpeg writes restartCount int // bounded auto-restart counter (resets on Close) lastRestartAt time.Time // readyCh + readyMax track how many segments ffmpeg has finished writing. // readyMax is a COUNT (not an index): readyMax=N means seg-0 … seg-(N-1) // are fully on disk. A handler waiting on `idx` blocks until // `idx < readyMax` (segment idx is present). The pollSegments goroutine // advances readyMax and re-creates readyCh on every step. readyMu sync.Mutex readyMax int exitErr error exited bool readyCh chan struct{} // closed + replaced each time readyMax advances // Persistent cache state. cache==nil means caching disabled for this session. // fromCache=true means the session is replaying a completed encode and no // ffmpeg subprocess was spawned. writerLockHeld=true means this session // owns the per-key TryAcquireWriter claim — Close must ReleaseWriter. // subsDone closes when the subtitle extractor goroutine returns (or is // nil when the source had no subtitle tracks); MarkComplete waits on it // so a HIT replay never serves partial .vtt files. cache *HLSCache cacheKey string fromCache bool writerLockHeld bool subsDone chan struct{} } // hlsSeekAhead is how many segments past the writer's current position the // browser is allowed to request before we restart ffmpeg from the requested // segment. 8 segments * 4 s = 32 s of "warm" buffer; further seeks trigger // a restart instead of waiting through real-time encode. const hlsSeekAhead = 8 // HLSSessionRegistry tracks active sessions keyed by ID. type HLSSessionRegistry struct { mu sync.RWMutex sessions map[string]*HLSSession } // NewHLSSessionRegistry returns an empty registry. func NewHLSSessionRegistry() *HLSSessionRegistry { return &HLSSessionRegistry{sessions: make(map[string]*HLSSession)} } // Get fetches a session by ID; returns nil if not registered. func (r *HLSSessionRegistry) Get(id string) *HLSSession { r.mu.RLock() defer r.mu.RUnlock() return r.sessions[id] } // Register adds a session under its ID. Replaces any previous session with // the same ID (which is closed first to release ffmpeg + tmpdir). // // Also closes EVERY OTHER active session, since one daemon == one viewer == // one stream at a time. Without this, repeatedly opening the player (or // changing quality) leaves orphan ffmpegs running until the 30 min idle // sweeper reaps them, and N concurrent transcodes saturate the CPU. func (r *HLSSessionRegistry) Register(s *HLSSession) { r.mu.Lock() stale := make([]*HLSSession, 0, len(r.sessions)) for id, prev := range r.sessions { if id == s.cfg.SessionID { stale = append(stale, prev) continue } stale = append(stale, prev) delete(r.sessions, id) } r.sessions[s.cfg.SessionID] = s r.mu.Unlock() for _, prev := range stale { _ = prev.Close() } } // Remove drops a session from the registry without closing it. func (r *HLSSessionRegistry) Remove(id string) { r.mu.Lock() defer r.mu.Unlock() delete(r.sessions, id) } // CloseAll terminates every active session. Call at daemon shutdown. func (r *HLSSessionRegistry) CloseAll() { r.mu.Lock() sessions := make([]*HLSSession, 0, len(r.sessions)) for _, s := range r.sessions { sessions = append(sessions, s) } r.sessions = make(map[string]*HLSSession) r.mu.Unlock() for _, s := range sessions { _ = s.Close() } } // SweepIdle closes sessions that have not been touched within hlsSessionTTL. // Returns the number of sessions reaped. func (r *HLSSessionRegistry) SweepIdle() int { r.mu.Lock() stale := make([]*HLSSession, 0) for id, s := range r.sessions { s.mu.Lock() idle := time.Since(s.lastTouch) s.mu.Unlock() if idle > hlsSessionTTL { stale = append(stale, s) delete(r.sessions, id) } } r.mu.Unlock() for _, s := range stale { _ = s.Close() } return len(stale) } // StartHLSSession probes the source, builds the playlists, spawns ffmpeg, // and returns a HLSSession ready to serve HTTP requests. Caller must register // the session with a HLSSessionRegistry so the server can route to it. func StartHLSSession(ctx context.Context, cfg HLSSessionConfig) (*HLSSession, error) { if cfg.SessionID == "" { return nil, errors.New("hls: empty session id") } if !validSessionID.MatchString(cfg.SessionID) { return nil, errors.New("hls: invalid session id") } if cfg.SourcePath == "" { return nil, errors.New("hls: empty source path") } if cfg.Transcode.FFmpegPath == "" || cfg.Transcode.FFprobePath == "" { return nil, errors.New("hls: ffmpeg/ffprobe not available") } // Probe gets a 15 s ceiling. ffprobe on a 50 GB MKV over a slow remote // fs can hang indefinitely; without a deadline the daemon would block // the goroutine that started the session forever and the user would // see the player phase stuck on "Preparando sesión". probeCtx, cancelProbe := context.WithTimeout(ctx, 15*time.Second) probe, err := ProbeFile(probeCtx, cfg.Transcode.FFprobePath, cfg.SourcePath) cancelProbe() if err != nil { return nil, fmt.Errorf("hls: probe: %w", err) } if probe.DurationSec <= 0 { return nil, errors.New("hls: source has no duration") } // Resolve tmpDir + cache placement. Three states: // 1. cache disabled → per-session tmpdir, deleted on Close. // 2. cache HIT (.complete found) → read from cache dir, no ffmpeg, Pin. // 3. cache MISS, writer-lock OK → ffmpeg writes to cache dir, Pin + writer-lock. // 4. cache MISS, writer-lock NO → another session already writing this // key; fall back to private per-session tmpdir // (no caching for this session — second-writer // would corrupt the first one's segments). var ( tmpDir string cacheKey string fromCache bool writerLockHeld bool ) if cfg.Cache != nil { cacheKey = cfg.Cache.KeyFor(cfg.SourcePath, cfg.Quality, cfg.AudioIndex) // Integrity gate: HasComplete just stats the marker. If init.mp4 or // the last segment vanished (external rm, partial-disk failure), we // can't actually serve a HIT — drop the dir and re-encode. segCountForVerify := segmentCountForDuration(probe.DurationSec) if cfg.Cache.HasComplete(cacheKey) && !cfg.Cache.VerifyComplete(cacheKey, segCountForVerify) { log.Printf("[hls %s] cache %s sealed but failed integrity check — re-encoding", shortHLSID(cfg.SessionID), cacheKey) _ = cfg.Cache.Invalidate(cacheKey) } if cfg.Cache.HasComplete(cacheKey) { // HIT: read-only replay — many concurrent HITs are fine. tmpDir = cfg.Cache.DirFor(cacheKey) cfg.Cache.Pin(cacheKey) fromCache = true cfg.Cache.RecordHit() _ = cfg.Cache.Touch(cacheKey) } else if cfg.Cache.TryAcquireWriter(cacheKey) { tmpDir = cfg.Cache.DirFor(cacheKey) cfg.Cache.Pin(cacheKey) writerLockHeld = true cfg.Cache.RecordMiss() } else { // Another session is writing this key — fall back to private // dir so we don't trample its segments. log.Printf("[hls %s] cache key %s busy, falling back to per-session tmpdir", shortHLSID(cfg.SessionID), cacheKey) tmpDir = filepath.Join(hlsTmpDirRoot(), cfg.SessionID) cacheKey = "" // disable caching for this session cfg.Cache.RecordMiss() } } else { tmpDir = filepath.Join(hlsTmpDirRoot(), cfg.SessionID) } cleanupOnError := func() { if cfg.Cache != nil && cacheKey != "" { cfg.Cache.Unpin(cacheKey) if writerLockHeld { cfg.Cache.ReleaseWriter(cacheKey) _ = cfg.Cache.Invalidate(cacheKey) } } else { _ = os.RemoveAll(tmpDir) } } if err := os.MkdirAll(filepath.Join(tmpDir, "video"), 0o755); err != nil { cleanupOnError() return nil, fmt.Errorf("hls: mkdir video: %w", err) } if err := os.MkdirAll(filepath.Join(tmpDir, "subs"), 0o755); err != nil { cleanupOnError() return nil, fmt.Errorf("hls: mkdir subs: %w", err) } segCount := segmentCountForDuration(probe.DurationSec) s := &HLSSession{ cfg: cfg, probe: probe, tmpDir: tmpDir, durationSec: probe.DurationSec, segmentCount: segCount, startedAt: time.Now(), lastTouch: time.Now(), readyCh: make(chan struct{}), cache: cfg.Cache, cacheKey: cacheKey, fromCache: fromCache, writerLockHeld: writerLockHeld, } s.manifestVideo = renderVideoPlaylist(probe.DurationSec, segCount) s.manifestRoot = renderMasterPlaylist(probe, cfg.Quality) // Cache HIT: every segment + init.mp4 is already on disk. Skip ffmpeg // entirely and mark readyMax so handlers don't wait. Background subtitle // extraction is also unnecessary — subs were extracted on the original run. if fromCache { s.readyMu.Lock() s.readyMax = segCount - 1 s.exited = true close(s.readyCh) s.readyCh = nil s.readyMu.Unlock() log.Printf("[hls %s] cache HIT %s: %s, %.1fs, %d segs (quality=%s)", shortHLSID(cfg.SessionID), cacheKey, filepath.Base(cfg.SourcePath), probe.DurationSec, segCount, coalesce(cfg.Quality, "auto")) return s, nil } // Spawn ffmpeg under a dedicated context so Close() can kill it without // touching the parent ctx. ffCtx, cancel := context.WithCancel(context.Background()) s.cancel = cancel args := buildHLSFFmpegArgs(cfg, probe, tmpDir) cmd := exec.CommandContext(ffCtx, cfg.Transcode.FFmpegPath, args...) cmd.Stderr = &hlsStderrCapture{owner: s} if err := cmd.Start(); err != nil { cancel() cleanupOnError() return nil, fmt.Errorf("hls: start ffmpeg: %w", err) } s.cmd = cmd go s.waitFFmpeg() go s.pollSegments(ffCtx) if len(probe.SubtitleTracks) > 0 { s.subsDone = make(chan struct{}) go func() { defer close(s.subsDone) s.extractSubtitles(ffCtx) }() } cachedNote := "" if cfg.Cache != nil { cachedNote = fmt.Sprintf(" (cache-miss %s)", cacheKey) } // Surface the encoder profile so a "first-start was slow" report can be // triaged from the agent log alone — `encoder=libx264 accel=none` means // the user's ffmpeg has no HW encoders compiled in, which is the most // common root cause (linuxbrew, default brew formula on macOS). profile := ResolveEncoderProfile(cfg.Transcode.HWAccel, cfg.Transcode.Preset) presetNote := "" if profile.Preset != "" { presetNote = " preset=" + profile.Preset } log.Printf("[hls %s] started: %s, %.1fs, %d segs (quality=%s, encoder=%s accel=%s%s)%s", shortHLSID(cfg.SessionID), filepath.Base(cfg.SourcePath), probe.DurationSec, segCount, coalesce(cfg.Quality, "auto"), profile.Codec, string(cfg.Transcode.HWAccel), presetNote, cachedNote) return s, nil } // shortHLSID truncates a session ID for log lines. func shortHLSID(id string) string { if len(id) > 8 { return id[:8] } return id } // ProbeInfo returns a JSON-friendly summary of the source media so the web // player can render quality / codec / track info without re-probing. func (s *HLSSession) ProbeInfo() map[string]any { if s.probe == nil { return map[string]any{} } audios := make([]map[string]any, 0, len(s.probe.AudioTracks)) for _, a := range s.probe.AudioTracks { audios = append(audios, map[string]any{ "index": a.Index, "lang": a.Lang, "codec": a.Codec, "channels": a.Channels, "title": a.Title, "default": a.Default, }) } subs := make([]map[string]any, 0, len(s.probe.SubtitleTracks)) for _, sb := range s.probe.SubtitleTracks { subs = append(subs, map[string]any{ "index": sb.Index, "lang": sb.Lang, "codec": sb.Codec, "title": sb.Title, "forced": sb.Forced, "text": sb.IsTextSubtitle(), }) } return map[string]any{ "videoCodec": s.probe.VideoCodec, "width": s.probe.Width, "height": s.probe.Height, "bitDepth": s.probe.BitDepth, "hdr": s.probe.HDR, "durationSec": s.probe.DurationSec, "container": s.probe.Container, "audio": audios, "subtitles": subs, } } // ReadyCount returns how many segments are currently fully on disk. // Caller can `>= 1` it to check whether seg-0 has landed (and so the // player can be told to attach). For cache-HIT sessions this is always // `segmentCount` from the moment StartHLSSession returns. func (s *HLSSession) ReadyCount() int { s.readyMu.Lock() defer s.readyMu.Unlock() return s.readyMax } // FromCache reports whether this session was served from the HLS cache // (no ffmpeg subprocess spawned). Used by ready-watcher logic to short- // circuit polling — a cache HIT is ready the moment we return. func (s *HLSSession) FromCache() bool { return s.fromCache } // MasterPlaylist returns the rendered master.m3u8 contents. func (s *HLSSession) MasterPlaylist() string { return s.manifestRoot } // VideoPlaylist returns the rendered video media playlist contents. func (s *HLSSession) VideoPlaylist() string { return s.manifestVideo } // DurationSeconds returns the source duration in seconds. func (s *HLSSession) DurationSeconds() float64 { return s.durationSec } // Probe returns the probe metadata used to start the session. func (s *HLSSession) Probe() *StreamProbe { return s.probe } // Touch updates the last-activity timestamp; the registry sweeper compares // this against hlsSessionTTL. func (s *HLSSession) Touch() { s.mu.Lock() s.lastTouch = time.Now() s.mu.Unlock() } // Close stops ffmpeg and prevents further requests from blocking on segment // readiness. Idempotent. // // Disk lifecycle: // - cache disabled → delete tmpDir (original behavior). // - cache enabled + this session was a HIT → keep dir, just unpin. // - cache enabled + this was a write session → if ffmpeg exited cleanly and // every segment is on disk, persist with .complete and keep dir. Otherwise // drop the dir so a half-written cache doesn't survive into the next play. func (s *HLSSession) Close() error { s.mu.Lock() if s.closed { s.mu.Unlock() return nil } s.closed = true cancel := s.cancel tmpDir := s.tmpDir s.mu.Unlock() if cancel != nil { cancel() } // Unblock any handler waiting on readyCh. s.readyMu.Lock() if s.readyCh != nil { close(s.readyCh) s.readyCh = nil } s.exited = true exitErr := s.exitErr s.readyMu.Unlock() if s.cache != nil && s.cacheKey != "" { defer s.cache.Unpin(s.cacheKey) if s.writerLockHeld { defer s.cache.ReleaseWriter(s.cacheKey) } if s.fromCache { log.Printf("[hls %s] closed (cache reuse)", shortHLSID(s.cfg.SessionID)) return nil } // Wait briefly for the subtitle extractor to finish so a cached // replay never serves half-written .vtt files. Bounded so a stuck // extractor can't block Close indefinitely; on timeout we treat // the cache as incomplete and drop it. subsOK := true if s.subsDone != nil { select { case <-s.subsDone: case <-time.After(15 * time.Second): log.Printf("[hls %s] subtitle extractor timeout — not caching", shortHLSID(s.cfg.SessionID)) subsOK = false } } if subsOK && exitErr == nil && s.allSegmentsPresent() { if err := s.cache.MarkComplete(s.cacheKey); err == nil { log.Printf("[hls %s] cache persisted %s", shortHLSID(s.cfg.SessionID), s.cacheKey) return nil } else { log.Printf("[hls %s] cache persist failed: %v", shortHLSID(s.cfg.SessionID), err) } } // Partial / failed → drop so we re-encode next time. if err := s.cache.Invalidate(s.cacheKey); err != nil { log.Printf("[hls %s] cache invalidate failed: %v", shortHLSID(s.cfg.SessionID), err) } log.Printf("[hls %s] closed (cache discarded)", shortHLSID(s.cfg.SessionID)) return nil } if tmpDir != "" { _ = os.RemoveAll(tmpDir) } log.Printf("[hls %s] closed", shortHLSID(s.cfg.SessionID)) return nil } // allSegmentsPresent reports whether every expected segment (and init.mp4) is // on disk AND validated by the segment poller. Used to decide whether a // finished session is cacheable. We trust readyMax (advanced by pollSegments // only after the next segment exists, proving the predecessor is fully closed) // over a naive Size>0 stat that could accept truncated mid-write files. func (s *HLSSession) allSegmentsPresent() bool { if fi, err := os.Stat(filepath.Join(s.tmpDir, "video", "init.mp4")); err != nil || fi.Size() == 0 { return false } s.readyMu.Lock() readyMax := s.readyMax s.readyMu.Unlock() if readyMax < s.segmentCount-1 { return false } for i := 0; i < s.segmentCount; i++ { path := filepath.Join(s.tmpDir, "video", fmt.Sprintf("seg-%d.m4s", i)) fi, err := os.Stat(path) if err != nil || fi.Size() == 0 { return false } } return true } // waitFFmpeg reaps the ffmpeg process and records its exit error for handlers. // // Auto-restart supervisor: if ffmpeg crashes (non-graceful exit) and the // session is still in use, we attempt to restart it from the last known // good segment. Bounded to maxRestarts within restartWindow to avoid // thrashing on a permanently broken source. func (s *HLSSession) waitFFmpeg() { err := s.cmd.Wait() s.readyMu.Lock() s.exitErr = err s.exited = true if s.readyCh != nil { close(s.readyCh) s.readyCh = nil } readyMax := s.readyMax s.readyMu.Unlock() if err == nil || s.isClosed() { return } log.Printf("[hls %s] ffmpeg exited: %v", shortHLSID(s.cfg.SessionID), err) // Decide whether to attempt an auto-restart. We don't restart when: // - the session was closed externally (kill on quality change etc.) // - we've already retried 3 times within the last 60 s (broken file) const maxRestarts = 3 const restartWindow = 60 * time.Second s.mu.Lock() if s.closed { s.mu.Unlock() return } // Reset the counter when the previous restart was outside the window; // the IsZero check is unnecessary because zero time is well in the past // and would also satisfy the "outside window" branch. if time.Since(s.lastRestartAt) > restartWindow { s.restartCount = 0 } if s.restartCount >= maxRestarts { s.mu.Unlock() log.Printf("[hls %s] giving up after %d auto-restarts", shortHLSID(s.cfg.SessionID), maxRestarts) return } s.restartCount++ s.lastRestartAt = time.Now() s.mu.Unlock() // Restart from the last segment we know is safely on disk. If readyMax // is 0 (never produced anything), retry from segment 0 — covers initial // startup failures on transient errors. target := readyMax if target < 0 { target = 0 } log.Printf("[hls %s] auto-restarting from segment %d (attempt %d/%d)", shortHLSID(s.cfg.SessionID), target, s.restartCount, maxRestarts) if rerr := s.restartFromSegment(target); rerr != nil { log.Printf("[hls %s] auto-restart failed: %v", shortHLSID(s.cfg.SessionID), rerr) } } // pollSegments watches the video tmpdir for newly-finished .m4s files and // advances readyMax. ffmpeg writes a segment by first creating an empty // file, then closing+renaming on completion (atomic-replace), so we use // stat size > 0 + presence of the *next* segment as proof the previous one // is done. For the last segment, ffmpeg's exit terminates the wait. func (s *HLSSession) pollSegments(ctx context.Context) { ticker := time.NewTicker(250 * time.Millisecond) defer ticker.Stop() videoDir := filepath.Join(s.tmpDir, "video") for { select { case <-ctx.Done(): return case <-ticker.C: } // Walk segment files and find the highest contiguous index whose // successor exists (which proves the segment is fully closed). s.readyMu.Lock() start := s.readyMax exited := s.exited s.readyMu.Unlock() highest := start for i := start; i < s.segmentCount; i++ { cur := filepath.Join(videoDir, fmt.Sprintf("seg-%d.m4s", i)) next := filepath.Join(videoDir, fmt.Sprintf("seg-%d.m4s", i+1)) ci, err := os.Stat(cur) if err != nil || ci.Size() == 0 { break } // Last segment is "ready" only when ffmpeg has exited (no successor // can ever appear) or when a later segment exists. if i == s.segmentCount-1 { if !exited { break } highest = i + 1 break } if _, err := os.Stat(next); err != nil { break } highest = i + 1 } if highest > start { s.readyMu.Lock() s.readyMax = highest ch := s.readyCh s.readyCh = make(chan struct{}) s.readyMu.Unlock() if ch != nil { close(ch) } } if exited && highest >= s.segmentCount { return } } } // waitForSegment blocks until segment idx has been fully written, ffmpeg // has exited, or ctx is cancelled. Returns nil iff the segment file is // safe to read at return time. func (s *HLSSession) waitForSegment(ctx context.Context, idx int) error { deadline := time.Now().Add(60 * time.Second) for { s.readyMu.Lock() ready := idx < s.readyMax exited := s.exited ch := s.readyCh exitErr := s.exitErr s.readyMu.Unlock() if ready { return nil } if exited { if exitErr != nil { return fmt.Errorf("hls: ffmpeg exited: %w", exitErr) } return errors.New("hls: ffmpeg exited before segment ready") } select { case <-ctx.Done(): return ctx.Err() case <-ch: // loop and re-check case <-time.After(time.Until(deadline)): return errors.New("hls: timeout waiting for segment") } if time.Now().After(deadline) { return errors.New("hls: timeout waiting for segment") } } } // isClosed reports whether Close() has been invoked. func (s *HLSSession) isClosed() bool { s.mu.Lock() defer s.mu.Unlock() return s.closed } // ---- HTTP handlers ---- // ServeMaster writes master.m3u8 to w. func (s *HLSSession) ServeMaster(w http.ResponseWriter, r *http.Request) { s.Touch() w.Header().Set("Content-Type", "application/vnd.apple.mpegurl") w.Header().Set("Cache-Control", "no-cache") _, _ = io.WriteString(w, s.manifestRoot) } // ServeVideoPlaylist writes the video media playlist (index.m3u8) to w. func (s *HLSSession) ServeVideoPlaylist(w http.ResponseWriter, r *http.Request) { s.Touch() w.Header().Set("Content-Type", "application/vnd.apple.mpegurl") w.Header().Set("Cache-Control", "no-cache") _, _ = io.WriteString(w, s.manifestVideo) } // ServeInit writes init.mp4 (the fMP4 init segment) to w. func (s *HLSSession) ServeInit(w http.ResponseWriter, r *http.Request) { s.Touch() path := filepath.Join(s.tmpDir, "video", "init.mp4") // Init segment is the first thing ffmpeg writes — wait briefly for it. deadline := time.Now().Add(30 * time.Second) for { if fi, err := os.Stat(path); err == nil && fi.Size() > 0 { break } if s.isClosed() || time.Now().After(deadline) { http.Error(w, "init segment unavailable", http.StatusServiceUnavailable) return } time.Sleep(150 * time.Millisecond) } w.Header().Set("Content-Type", "video/mp4") w.Header().Set("Cache-Control", "max-age=3600") http.ServeFile(w, r, path) } // ServeSegment writes the requested video segment, blocking until ffmpeg // produces it (capped by waitForSegment timeout). // // Seek-restart: if the requested segment is far ahead of where the current // ffmpeg writer is producing AND it's not already on disk, we kill ffmpeg // and restart it from the requested position. Without this, a user dragging // the scrubber to minute 30 would block until the encoder reaches minute 30 // in real time (~25 minutes wait at 1080p software encode). func (s *HLSSession) ServeSegment(w http.ResponseWriter, r *http.Request, idx int) { s.Touch() if idx < 0 || idx >= s.segmentCount { http.Error(w, "segment out of range", http.StatusNotFound) return } path := filepath.Join(s.tmpDir, "video", fmt.Sprintf("seg-%d.m4s", idx)) // Fast path: file already on disk (either current writer reached it, or // a previous session left it there before a seek-restart). if fi, err := os.Stat(path); err == nil && fi.Size() > 0 { w.Header().Set("Content-Type", "video/mp4") w.Header().Set("Cache-Control", "max-age=3600") http.ServeFile(w, r, path) return } // Decide if we should restart ffmpeg from the requested segment. Check // segStart vs idx — if the gap is wider than hlsSeekAhead and the file // isn't on disk, the writer would take too long to reach it. s.mu.Lock() segStart := s.ffmpegSegStart s.mu.Unlock() s.readyMu.Lock() readyMax := s.readyMax s.readyMu.Unlock() if idx >= readyMax+hlsSeekAhead || idx < segStart { if err := s.restartFromSegment(idx); err != nil { http.Error(w, err.Error(), http.StatusServiceUnavailable) return } } if err := s.waitForSegment(r.Context(), idx); err != nil { http.Error(w, err.Error(), http.StatusServiceUnavailable) return } w.Header().Set("Content-Type", "video/mp4") w.Header().Set("Cache-Control", "max-age=3600") http.ServeFile(w, r, path) } // restartFromSegment kills the current ffmpeg, then spawns a new one whose // `-ss` offset corresponds to segment `targetIdx`. The caller must NOT hold // s.mu when calling — the function takes both s.mu and s.readyMu. func (s *HLSSession) restartFromSegment(targetIdx int) error { s.mu.Lock() if s.closed { s.mu.Unlock() return errors.New("hls: session closed") } // `s.exited` lives under s.readyMu (see field comment near declaration); // take that lock briefly so the read-modify-write composite check below // is consistent with `pollSegments` / `waitFFmpeg` writers. s.readyMu.Lock() exited := s.exited s.readyMu.Unlock() if targetIdx == s.ffmpegSegStart && !exited { // Already writing from this point — nothing to do. s.mu.Unlock() return nil } prevCancel := s.cancel prevCmd := s.cmd s.mu.Unlock() if prevCancel != nil { prevCancel() } if prevCmd != nil && prevCmd.Process != nil { _ = prevCmd.Process.Kill() } // Wait for old ffmpeg to exit so its file handles release. waitFFmpeg // (the original goroutine) sets s.exited = true; poll until it does. deadline := time.Now().Add(5 * time.Second) for { s.readyMu.Lock() exited := s.exited s.readyMu.Unlock() if exited { break } if time.Now().After(deadline) { break // proceed anyway; new ffmpeg will overwrite } time.Sleep(50 * time.Millisecond) } // Build args for the new ffmpeg with -ss offset. Segments are non-uniform // (seg-0 is hlsInitSegmentDuration s, the rest are hlsSegmentDuration s), // so use segmentStartSec for the seek time instead of multiplying. startSec := segmentStartSec(targetIdx) args := buildHLSFFmpegArgsAt(s.cfg, s.probe, s.tmpDir, targetIdx, startSec) ffCtx, cancel := context.WithCancel(context.Background()) cmd := exec.CommandContext(ffCtx, s.cfg.Transcode.FFmpegPath, args...) cmd.Stderr = &hlsStderrCapture{owner: s} if err := cmd.Start(); err != nil { cancel() return fmt.Errorf("hls: restart ffmpeg: %w", err) } // Reset session state so the poll + wait machinery picks up the new run. s.mu.Lock() s.cmd = cmd s.cancel = cancel s.ffmpegSegStart = targetIdx s.mu.Unlock() s.readyMu.Lock() s.readyMax = targetIdx // new writer's segments start at targetIdx s.exited = false s.exitErr = nil s.readyCh = make(chan struct{}) s.readyMu.Unlock() go s.waitFFmpeg() go s.pollSegments(ffCtx) log.Printf("[hls %s] restarted ffmpeg at segment %d (%.1fs)", shortHLSID(s.cfg.SessionID), targetIdx, startSec) return nil } // ServeSubtitle writes the WebVTT subtitle for the requested track index, if // extraction has finished. func (s *HLSSession) ServeSubtitle(w http.ResponseWriter, r *http.Request, idx int) { s.Touch() if idx < 0 || idx >= len(s.probe.SubtitleTracks) { http.Error(w, "subtitle track not found", http.StatusNotFound) return } path := filepath.Join(s.tmpDir, "subs", fmt.Sprintf("sub-%d.vtt", idx)) deadline := time.Now().Add(15 * time.Second) for { if fi, err := os.Stat(path); err == nil && fi.Size() > 0 { break } if s.isClosed() || time.Now().After(deadline) { http.Error(w, "subtitle not yet extracted", http.StatusServiceUnavailable) return } time.Sleep(200 * time.Millisecond) } w.Header().Set("Content-Type", "text/vtt; charset=utf-8") w.Header().Set("Cache-Control", "max-age=3600") http.ServeFile(w, r, path) } // ---- ffmpeg argument builders ---- // buildHLSFFmpegArgs returns the argv for the initial HLS encode (start at 0). func buildHLSFFmpegArgs(cfg HLSSessionConfig, probe *StreamProbe, tmpDir string) []string { return buildHLSFFmpegArgsAt(cfg, probe, tmpDir, 0, 0) } // EncoderProfile names the codec + preset + decoder hint combination the HLS // pipeline picks for the given hardware backend + transcode config. Exposed // so callers can log the chosen encoder before ffmpeg launches and so both // the demuxer-side `-hwaccel` flag and the encoder-side argv stay in sync // (otherwise the two switches in buildHLSFFmpegArgsAt could silently drift // when adding a new backend). type EncoderProfile struct { Codec string // ffmpeg encoder name (e.g. "h264_nvenc", "libx264") Preset string // preset string, or "" when the codec has no preset knob DecodeHwAccel string // ffmpeg `-hwaccel` value (e.g. "cuda", "qsv", "vaapi"), or "" } // ResolveEncoderProfile mirrors the codec + preset selection inside // buildHLSFFmpegArgsAt so callers (registry, log lines, diagnostic // endpoints) can know what ffmpeg will be told to do without parsing argv. // // The configured preset is libx264-specific by vocabulary (ultrafast… // veryslow). Passing it through to NVENC / QSV would have ffmpeg reject // the argv (NVENC uses p1-p7, QSV uses its own subset). So vendor encoders // always use their hardcoded vendor preset and ignore configuredPreset. // VideoToolbox has no preset knob at all. // // DecodeHwAccel mirrors the encoder family — `-hwaccel cuda` for NVENC, // `-hwaccel qsv` for QSV, `-hwaccel vaapi` for VAAPI. We intentionally // do NOT pass `-hwaccel_output_format vaapi`: that pins decoded frames // to GPU memory, but our filter chain (scale/format/setparams) runs on // CPU and can't consume VAAPI surfaces. Keeping output frames on CPU // makes the filter chain work and the VAAPI encoder still benefits from // HW-accelerated DECODE on the input side. func ResolveEncoderProfile(hw HWAccel, configuredPreset string) EncoderProfile { codec := hw.FFmpegVideoCodec("h264") switch codec { case "libx264": preset := configuredPreset if preset == "" { preset = "superfast" } return EncoderProfile{Codec: codec, Preset: preset, DecodeHwAccel: ""} case "h264_nvenc": return EncoderProfile{Codec: codec, Preset: "p3", DecodeHwAccel: "cuda"} case "h264_qsv": return EncoderProfile{Codec: codec, Preset: "veryfast", DecodeHwAccel: "qsv"} case "h264_vaapi": return EncoderProfile{Codec: codec, Preset: "", DecodeHwAccel: "vaapi"} case "h264_videotoolbox": // No preset knob for VideoToolbox; the speed/quality dial is `-q:v`. // VideoToolbox uses per-encoder flags rather than a demuxer hint. return EncoderProfile{Codec: codec, Preset: "", DecodeHwAccel: ""} } // Unknown / future codecs: software path. return EncoderProfile{Codec: codec, Preset: "", DecodeHwAccel: ""} } // buildHLSFFmpegArgsAt returns the argv for an HLS encode that starts at the // given segment index (`-ss `) and writes segments numbered from // startIdx so they slot into the existing manifest at the correct position. // `-output_ts_offset` keeps the segment PTS aligned with manifest timeline. func buildHLSFFmpegArgsAt(cfg HLSSessionConfig, probe *StreamProbe, tmpDir string, startIdx int, startSec float64) []string { profile := ResolveEncoderProfile(cfg.Transcode.HWAccel, cfg.Transcode.Preset) args := []string{"-y", "-hide_banner", "-loglevel", "warning"} // Demuxer-side HW-decode hint. Sourced from the profile so a future // codec/hint mismatch is impossible — the encoder + decode hint are // computed once and stay coherent. Notably we do NOT add // `-hwaccel_output_format vaapi` on the VAAPI path: that pins decoded // frames to GPU memory but our CPU filter chain (scale, format, // setparams) can't consume VAAPI surfaces. Letting frames flow on CPU // keeps the filter chain working; the encoder still gets HW-accelerated // decode on the input side. if profile.DecodeHwAccel != "" { args = append(args, "-hwaccel", profile.DecodeHwAccel) } // Seek before -i for fast keyframe-aligned start. The new ffmpeg writes // segments with PTS shifted via -output_ts_offset so the manifest's // pre-computed segment numbering still matches the timeline. if startSec > 0 { args = append(args, "-ss", strconv.FormatFloat(startSec, 'f', 3, 64)) } args = append(args, "-i", cfg.SourcePath) if startSec > 0 { args = append(args, "-output_ts_offset", strconv.FormatFloat(startSec, 'f', 3, 64)) } // Map video + selected audio. Always use first video stream. args = append(args, "-map", "0:v:0") audioIdx := cfg.AudioIndex if audioIdx < 0 { audioIdx = 0 for i, a := range probe.AudioTracks { if a.Default { audioIdx = i break } } } args = append(args, "-map", fmt.Sprintf("0:a:%d?", audioIdx)) // Video encode. Codec + preset come from the EncoderProfile resolved at // the top of this function so the demuxer hint, the encoder, and the // per-session log line all stay consistent. // // Defaults are biased for FIRST-START LATENCY over quality — the player // blocks on seg-0 before the first frame paints, and a slow seg-0 is // what users notice ("preparando sesión" stuck). Users who want better // quality can override via `download.transcode.preset` in config.toml. codec := profile.Codec args = append(args, "-c:v", codec) switch codec { case "libx264": // superfast = ~15-20% faster than veryfast at marginal quality loss // for the bitrates we target (5-25 Mbps). For 4K software encodes // this is the difference between ~3 s and ~2.5 s per segment on a // recent x86 CPU. `-threads 0` is libx264's default but explicit // helps when the user has set GOMAXPROCS. args = append(args, "-preset", profile.Preset, "-threads", "0") case "h264_nvenc": // p3 + tune=ll trades ~0.3 dB PSNR for 1.5-2× faster encode vs the // previous p4 + tune=hq pair — first-segment encode drops from // ~1.5 s to ~0.8 s on RTX-class hardware. args = append(args, "-preset", profile.Preset, "-rc", "vbr", "-tune", "ll") case "h264_qsv": // veryfast is the fastest realistic QSV preset; medium was too // conservative for first-start. look_ahead=0 keeps the encoder // truly low-latency (no rate-control look-ahead window). args = append(args, "-preset", profile.Preset, "-look_ahead", "0") case "h264_videotoolbox": // VideoToolbox has no "preset" knob; `-realtime` flips into the // low-latency path used by FaceTime. We let the `-b:v / -maxrate // / -bufsize` block (added later in this function) drive rate // control — adding `-q:v` here would conflict because ffmpeg's // videotoolbox encoder treats `-b:v` as authoritative and // silently ignores `-q:v`, so the constant-quality knob never // took effect anyway. args = append(args, "-realtime", "1") } // Derive H.264 level from the actual output height. A fixed "4.0" caps the // encoder at 1080p — anything taller (1440p, 4K source on quality=original) // fails libx264 with "frame MB size > level limit" and emits unplayable // segments. The output height matches qcap.MaxHeight when the source is // downscaled, otherwise probe.Height (already populated by ffprobe). qcap := resolveQualityCap(cfg.Quality) outputHeight := qcap.MaxHeight if outputHeight == 0 { outputHeight = cfg.Transcode.MaxHeight } if outputHeight == 0 || (probe.Height > 0 && probe.Height < outputHeight) { outputHeight = probe.Height } args = append(args, "-profile:v", "main", "-level:v", H264LevelForHeight(outputHeight)) // Bitrate must match the level libx264 actually picks for outputHeight, // not the qcap target for the user's requested label. If a user asks for // "2160p" on a 1080p source, qcap.VideoBitrate is 25 Mbps but the level // (derived from outputHeight=1080) is 4.0, which rejects bitrates >20 Mbps // with "VBV bitrate (25000) > level limit (20000)". Re-derive the cap // from the effective height so the (level, bitrate) pair stays coherent. effectiveCap := capForHeight(outputHeight) bitrate := effectiveCap.VideoBitrate if bitrate == "" { bitrate = qcap.VideoBitrate } if bitrate == "" { bitrate = cfg.Transcode.VideoBitrate } if bitrate == "" { bitrate = "5M" } args = append(args, "-b:v", bitrate, "-maxrate", bitrate, "-bufsize", bitrate) // Force keyframe alignment with segment boundaries. args = append(args, "-force_key_frames", fmt.Sprintf("expr:gte(t,n_forced*%d)", hlsSegmentDuration)) // Filter chain: optional scale, force 8-bit yuv420p, normalise color metadata. // // Width-rounding pitfall: `scale=-2:H` alone derives width from `H * dar` and // rounds to the nearest multiple of 2, which is correct. But adding // `force_original_aspect_ratio=decrease` makes ffmpeg ignore the `-2` and // emit the exact computed width — which can be odd (e.g. 853×480) and // libx264 then refuses to open. We chain a second `scale=trunc(iw/2)*2:...` // after the cap to guarantee even dimensions before format/setparams. maxH := qcap.MaxHeight if maxH == 0 { maxH = cfg.Transcode.MaxHeight } var filterChain string if maxH > 0 && probe.Height > maxH { filterChain = fmt.Sprintf( "scale=-2:%d:force_original_aspect_ratio=decrease,scale=trunc(iw/2)*2:trunc(ih/2)*2,format=yuv420p,setparams=colorspace=bt709:color_trc=bt709:color_primaries=bt709:range=tv", maxH, ) } else { filterChain = "scale=trunc(iw/2)*2:trunc(ih/2)*2,format=yuv420p,setparams=colorspace=bt709:color_trc=bt709:color_primaries=bt709:range=tv" } args = append(args, "-vf", filterChain) // Audio: AAC stereo 48 kHz — broadest browser compatibility. audioBitrate := cfg.Transcode.AudioBitrate if audioBitrate == "" { audioBitrate = "192k" } args = append(args, "-c:a", "aac", "-b:a", audioBitrate, "-ar", "48000", "-ac", "2", ) // HLS muxer — fmp4 segments with pre-computed segment count. // `-start_number` slots seg-N.m4s where N matches the segment index in // the pre-rendered manifest. Each ffmpeg writes its own ffmpeg.m3u8 but // we never serve it — the rendered VOD manifest already knows everything. videoDir := filepath.Join(tmpDir, "video") manifestName := fmt.Sprintf("ffmpeg-%d.m3u8", startIdx) args = append(args, "-f", "hls", "-hls_time", strconv.Itoa(hlsSegmentDuration), "-hls_playlist_type", "vod", "-hls_segment_type", "fmp4", "-hls_list_size", "0", "-hls_flags", "independent_segments", "-start_number", strconv.Itoa(startIdx), "-hls_fmp4_init_filename", "init.mp4", "-hls_segment_filename", filepath.Join(videoDir, "seg-%d.m4s"), filepath.Join(videoDir, manifestName), ) return args } // extractSubtitles spawns short-lived ffmpeg jobs to convert each text-based // subtitle track to WebVTT in parallel. Bitmap subs (PGS, DVB) are skipped — // they would require burn-in into the video encode, which is out of scope. func (s *HLSSession) extractSubtitles(ctx context.Context) { subsDir := filepath.Join(s.tmpDir, "subs") for i, sub := range s.probe.SubtitleTracks { if !sub.IsTextSubtitle() { continue } out := filepath.Join(subsDir, fmt.Sprintf("sub-%d.vtt", i)) args := []string{ "-y", "-hide_banner", "-loglevel", "warning", "-i", s.cfg.SourcePath, "-map", fmt.Sprintf("0:s:%d?", i), "-c:s", "webvtt", out, } // Run sequentially to avoid hammering the disk; subtitle extraction // is fast enough that parallelism isn't worth the complexity. cmd := exec.CommandContext(ctx, s.cfg.Transcode.FFmpegPath, args...) if err := cmd.Run(); err != nil { if ctx.Err() != nil { return } log.Printf("[hls %s] subtitle %d (%s) extract failed: %v", shortHLSID(s.cfg.SessionID), i, sub.Lang, err) continue } } } // ---- Manifest rendering ---- // renderVideoPlaylist builds the VOD media playlist for the video stream. // Segment count is derived from the source duration — the player learns the // total timeline from the manifest before any segment is fetched. // // seg-0 is the short init segment (hlsInitSegmentDuration s); seg-1 onward // are hlsSegmentDuration s each. The last segment may be shorter than the // nominal duration when (duration - init) doesn't divide evenly. func renderVideoPlaylist(durationSec float64, segCount int) string { var b strings.Builder b.WriteString("#EXTM3U\n") b.WriteString("#EXT-X-VERSION:7\n") b.WriteString("#EXT-X-PLAYLIST-TYPE:VOD\n") b.WriteString(fmt.Sprintf("#EXT-X-TARGETDURATION:%d\n", hlsSegmentDuration+1)) b.WriteString("#EXT-X-MEDIA-SEQUENCE:0\n") b.WriteString(`#EXT-X-MAP:URI="init.mp4"` + "\n") remaining := durationSec for i := 0; i < segCount; i++ { segDur := float64(segmentDurationFor(i)) if remaining < segDur { segDur = remaining } b.WriteString(fmt.Sprintf("#EXTINF:%.3f,\n", segDur)) b.WriteString(fmt.Sprintf("seg-%d.m4s\n", i)) remaining -= segDur } b.WriteString("#EXT-X-ENDLIST\n") return b.String() } // renderMasterPlaylist builds the top-level master playlist with the single // video variant + every text subtitle as an EXT-X-MEDIA group. Audio is muxed // into the video segments for the MVP — separate audio renditions can come // later (they require a second ffmpeg pipeline producing audio-only segments). func renderMasterPlaylist(probe *StreamProbe, qualityLabel string) string { var b strings.Builder b.WriteString("#EXTM3U\n") b.WriteString("#EXT-X-VERSION:7\n") // Subtitle renditions. We never set DEFAULT=YES or AUTOSELECT=YES on any // rendition: anime files routinely ship a forced "signs only" English // track with cues only every few minutes, and stacking that track plus // the user's locale auto-select produced the "subs broken" report. The // HLS spec also caps DEFAULT to one per GROUP-ID — "none" trivially // satisfies it. Names disambiguate when several tracks share the same // language ("ES", "ES 2", forced suffix). hasSubs := false langCounts := make(map[string]int) for i, s := range probe.SubtitleTracks { if !s.IsTextSubtitle() { continue } hasSubs = true lang := s.Lang if lang == "" { lang = "und" } base := s.Title if base == "" { base = strings.ToUpper(lang) } key := strings.ToLower(base) langCounts[key]++ name := base if langCounts[key] > 1 { name = fmt.Sprintf("%s %d", base, langCounts[key]) } if s.Forced { name = name + " (forced)" } b.WriteString(fmt.Sprintf( `#EXT-X-MEDIA:TYPE=SUBTITLES,GROUP-ID="subs",NAME=%q,LANGUAGE=%q,DEFAULT=NO,AUTOSELECT=NO,FORCED=%s,URI="subs/sub-%d.m3u8"`+"\n", name, lang, ynBool(s.Forced), i, )) } // Video variant. Bandwidth + resolution are best-effort estimates from probe. bw := bitrateForQuality(qualityLabel) w, h := scaledDimensions(probe.Width, probe.Height, qualityHeight(qualityLabel)) codecs := `avc1.4D4028,mp4a.40.2` streamInf := fmt.Sprintf("#EXT-X-STREAM-INF:BANDWIDTH=%d,RESOLUTION=%dx%d,CODECS=%q", bw, w, h, codecs) if hasSubs { streamInf += `,SUBTITLES="subs"` } b.WriteString(streamInf + "\n") b.WriteString("video/index.m3u8\n") return b.String() } func ynBool(b bool) string { if b { return "YES" } return "NO" } // bitrateForQuality returns a synthetic bandwidth attribute for the master // playlist's STREAM-INF — only used by ABR logic, which we don't run yet. func bitrateForQuality(q string) int { switch q { case "2160p": return 25_000_000 case "1080p": return 6_000_000 case "720p": return 3_500_000 case "480p": return 1_500_000 } return 6_000_000 } func qualityHeight(q string) int { switch q { case "2160p": return 2160 case "1080p": return 1080 case "720p": return 720 case "480p": return 480 } return 0 } // scaledDimensions returns (width, height) after applying a height cap that // preserves the source aspect ratio. capH=0 returns the original dims. func scaledDimensions(srcW, srcH, capH int) (int, int) { if srcW <= 0 || srcH <= 0 { return 1920, 1080 } if capH == 0 || srcH <= capH { return srcW, srcH } w := srcW * capH / srcH if w%2 != 0 { w++ } return w, capH } // ---- Logger plumbing ---- // hlsStderrCapture forwards ffmpeg stderr lines to the daemon log prefixed by // the session ID, so failures are visible without spelunking tmpdirs. // // The internal buffer accumulates partial bytes between writes (a single line // can span multiple Write calls). Capped at maxStderrBuf so a misbehaving // ffmpeg that emits megabytes without newlines can't grow daemon memory // unbounded; on overflow we discard the partial line and keep going. type hlsStderrCapture struct { owner *HLSSession buf strings.Builder } const maxStderrBuf = 64 * 1024 func (c *hlsStderrCapture) Write(p []byte) (int, error) { // If the incoming chunk alone exceeds the cap (very long unterminated // line), drop the buffered prefix AND truncate p so a single multi-MB // write can't grow memory. if len(p) > maxStderrBuf { c.buf.Reset() p = p[len(p)-maxStderrBuf:] } else if c.buf.Len()+len(p) > maxStderrBuf { // Drop the unterminated partial line; we'll resync on the next \n. c.buf.Reset() } c.buf.Write(p) for { line, rest, ok := strings.Cut(c.buf.String(), "\n") if !ok { break } c.buf.Reset() c.buf.WriteString(rest) if line = strings.TrimSpace(line); line != "" { log.Printf("[hls %s] ffmpeg: %s", shortHLSID(c.owner.cfg.SessionID), line) } } return len(p), nil }