test: add comprehensive test suite for engine, agent and cmd packages
- Refactor download.go and stream.go with downloadDeps/streamDeps structs for dependency injection, enabling unit testing without real I/O - download_test.go: 15 tests — input validation, mock downloaders, method selection, cobra Args, deadlock detection - stream_test.go: input validation, noOpen flag, engine error handling - client_test.go: context cancellation, timeout, full Sync roundtrip, watch-progress and HTTP error unwrapping - sync_test.go: TriggerSync on watching transition, adjustInterval - torrent_test.go: TorrentDownloader lifecycle without network - stream_server_test.go: HTTP server lifecycle, SetFile/ClearFile, concurrent requests, Shutdown releases port, content-type - manager_integration_test.go: full pipeline — success, torrent→debrid fallback, all-fail, multi-concurrent, ForceStart, OnTaskDone, recent-finished drain, cancel mid-download, organize - usenet_test.go: Cancel/Pause race regression test (run with -race) - daemon_test.go: isAllowedStreamPath table tests - CI: split coverage gate to engine+agent only (50% threshold); cmd coverage still reported but not gated (interactive UI commands) - lefthook: add pre-push hook with go test -race -count=1 -timeout=120s
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parent
b14ab98580
commit
78c16c295e
13 changed files with 2421 additions and 10 deletions
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@ -4,6 +4,7 @@ import (
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"context"
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"fmt"
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"os"
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"os/exec"
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"os/signal"
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"path/filepath"
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"strings"
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@ -17,6 +18,20 @@ import (
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"github.com/torrentclaw/unarr/internal/ui"
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)
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// streamDeps agrupa las funciones constructoras usadas por runStream.
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// Pueden sobreescribirse en tests para inyectar mocks.
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type streamDeps struct {
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newStreamEngine func(cfg engine.StreamConfig) (*engine.StreamEngine, error)
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newStreamServer func(port int) *engine.StreamServer
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openPlayer func(url, override string) (string, *exec.Cmd, error)
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}
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var defaultStreamDeps = streamDeps{
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newStreamEngine: engine.NewStreamEngine,
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newStreamServer: engine.NewStreamServer,
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openPlayer: engine.OpenPlayer,
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}
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func newStreamCmd() *cobra.Command {
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var (
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port int
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@ -56,6 +71,10 @@ download directory (or system temp if not configured).`,
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}
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func runStream(input string, port int, noOpen bool, playerCmd string) error {
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return runStreamWithDeps(input, port, noOpen, playerCmd, defaultStreamDeps)
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}
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func runStreamWithDeps(input string, port int, noOpen bool, playerCmd string, deps streamDeps) error {
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cfg := loadConfig()
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bold := color.New(color.Bold)
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green := color.New(color.FgGreen)
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@ -83,7 +102,7 @@ func runStream(input string, port int, noOpen bool, playerCmd string) error {
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}
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// Create engine
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eng, err := engine.NewStreamEngine(engine.StreamConfig{
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eng, err := deps.newStreamEngine(engine.StreamConfig{
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DataDir: dataDir,
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Port: port,
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MetaTimeout: 60 * time.Second,
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@ -127,7 +146,7 @@ func runStream(input string, port int, noOpen bool, playerCmd string) error {
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}
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// Start HTTP server
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srv := engine.NewStreamServer(port)
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srv := deps.newStreamServer(port)
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if err := srv.Listen(ctx); err != nil {
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eng.Shutdown(context.Background())
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return fmt.Errorf("start server: %w", err)
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@ -159,7 +178,7 @@ func runStream(input string, port int, noOpen bool, playerCmd string) error {
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// Open player
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if !noOpen {
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playerName, _, openErr := engine.OpenPlayer(srv.URL(), playerCmd)
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playerName, _, openErr := deps.openPlayer(srv.URL(), playerCmd)
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if openErr != nil {
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yellow.Printf(" Could not open player: %s\n", openErr)
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fmt.Printf(" Open this URL in your player: %s\n", srv.URL())
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