feat(stream): real-time transcoding for non-browser-decodable codecs

Source files in HEVC, AV1, AC3, DTS, EAC3, etc. now transcode through ffmpeg
to fragmented MP4 (h264 + aac) on-the-fly when the browser would otherwise
play silent black. Decision matrix lives in engine.DecideAction:
passthrough → remux → audio-transcode → full video-transcode.

Architecture — temp file + growing-size source:
- engine.streamSource interface abstracts byte source. Two impls:
  * diskFileSource: passthrough when codecs are already browser-friendly.
  * transcodeSource: spawns ffmpeg writing to a /tmp/tc-stream-*.mp4 file.
    A ticker polls file size and wakes blocked ReadAt callers as ffmpeg
    produces output. Estimate of final size (bitrate × duration) is
    announced over the wire so the browser's scrubber has something to
    anchor on.
- dataChannelPump now reads from streamSource instead of *os.File. HELLO
  carries Transcoding=true + an estimated total size; Seekable=true (we
  read random-access from the temp file even while writing).
- Transcoder runtime resolved per session by buildTranscodeRuntime in
  cmd/daemon: ffmpeg/ffprobe path lookup + HWAccel auto-detection
  (NVENC/QSV/VAAPI/VideoToolbox).
- New [downloads.transcode] TOML section: enabled (default true), hw_accel
  (auto), preset (veryfast), video_bitrate (5M), audio_bitrate (192k),
  max_height (optional downscale), max_concurrent (safety cap).

Falls back to passthrough if ffprobe is missing, fails, or codecs are
already browser-friendly. tmp file is cleaned up on session shutdown.
This commit is contained in:
Deivid Soto 2026-05-07 09:26:05 +02:00
parent 4314c06c5c
commit 66ac79664b
6 changed files with 583 additions and 51 deletions

View file

@ -0,0 +1,354 @@
package engine
import (
"context"
"errors"
"fmt"
"io"
"os"
"path/filepath"
"sync"
"sync/atomic"
"time"
)
// streamSource abstracts the byte source served over the WebRTC DataChannel.
// Two implementations:
// - diskFileSource — direct passthrough of the on-disk file.
// - transcodeSource — ffmpeg writes a fragmented MP4 to a temp file in
// real time; reads block briefly when callers ask for bytes ahead of
// the writer.
type streamSource interface {
ReadAt(p []byte, off int64) (int, error)
// Size returns the currently known size. For transcoded sources this
// grows as ffmpeg produces output; on Final() it's the final size.
Size() int64
// Final reports whether the source size is now stable (passthrough is
// always final, transcoder becomes final when ffmpeg exits).
Final() bool
// EstimatedSize returns the final size we expect to converge on. For
// passthrough it's the same as Size(). For transcoder it's a bitrate
// × duration estimate so the browser scrubber has something to anchor
// on; the real size will differ ±20%.
EstimatedSize() int64
FileName() string
Transcoded() bool
Close() error
}
// ─────────────────────────────────────────────────────────────────────────────
// disk passthrough
// ─────────────────────────────────────────────────────────────────────────────
type diskFileSource struct {
f *os.File
size int64
name string
}
func newDiskFileSource(path string) (*diskFileSource, error) {
f, err := os.Open(path)
if err != nil {
return nil, fmt.Errorf("stream source: open %s: %w", path, err)
}
stat, err := f.Stat()
if err != nil {
f.Close()
return nil, fmt.Errorf("stream source: stat %s: %w", path, err)
}
return &diskFileSource{f: f, size: stat.Size(), name: filepath.Base(path)}, nil
}
func (d *diskFileSource) ReadAt(p []byte, off int64) (int, error) {
return d.f.ReadAt(p, off)
}
func (d *diskFileSource) Size() int64 { return d.size }
func (d *diskFileSource) Final() bool { return true }
func (d *diskFileSource) EstimatedSize() int64 { return d.size }
func (d *diskFileSource) FileName() string { return d.name }
func (d *diskFileSource) Transcoded() bool { return false }
func (d *diskFileSource) Close() error { return d.f.Close() }
// ─────────────────────────────────────────────────────────────────────────────
// transcode source — ffmpeg → tmp file
// ─────────────────────────────────────────────────────────────────────────────
type transcodeSource struct {
tmpPath string
tmpFile *os.File
cmd *Transcoder
name string
estimate int64
mu sync.Mutex
cond *sync.Cond
size atomic.Int64
final atomic.Bool
failure error
startedAt time.Time
}
const (
// readBlockTimeout caps how long ReadAt waits for bytes that haven't
// been transcoded yet before returning EOF/io.ErrUnexpectedEOF. The
// pump treats EOF as "respond with whatever we have so far + RangeEnd"
// so the browser can re-request once more bytes appear.
readBlockTimeout = 30 * time.Second
)
func newTranscodeSource(
ctx context.Context,
srcPath string,
probe *StreamProbe,
action TranscodeAction,
opts TranscodeOpts,
displayName string,
) (*transcodeSource, error) {
tmpFile, err := os.CreateTemp("", "tc-stream-*.mp4")
if err != nil {
return nil, fmt.Errorf("transcode source: tmp file: %w", err)
}
tmpPath := tmpFile.Name()
tmpFile.Close()
args := buildFFmpegArgs(srcPath, opts)
// Override -f mp4 pipe:1 with output to our tmp file path (last 3 args).
if len(args) >= 3 && args[len(args)-1] == "pipe:1" {
args[len(args)-1] = tmpPath
}
// Spawn ffmpeg directly (not via NewTranscoder pipe) so it writes to
// disk in real time. We re-use the rest of TranscodeOpts wiring.
cmd := &Transcoder{}
cmd, err = startTranscoderToFile(ctx, opts.FFmpegPath, args, cmd)
if err != nil {
os.Remove(tmpPath)
return nil, err
}
estimate := estimateOutputSize(probe, opts)
t := &transcodeSource{
tmpPath: tmpPath,
cmd: cmd,
name: displayName,
estimate: estimate,
startedAt: time.Now(),
}
t.cond = sync.NewCond(&t.mu)
// Re-open the tmp file for reading; ffmpeg keeps writing to it.
rf, err := os.Open(tmpPath)
if err != nil {
_ = cmd.Close()
os.Remove(tmpPath)
return nil, fmt.Errorf("transcode source: reopen tmp: %w", err)
}
t.tmpFile = rf
go t.watchSize(ctx)
go t.watchExit()
return t, nil
}
// watchSize polls the temp file size every 200 ms and wakes any blocked
// ReadAt callers once new bytes arrive.
func (t *transcodeSource) watchSize(ctx context.Context) {
ticker := time.NewTicker(200 * time.Millisecond)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
t.mu.Lock()
t.cond.Broadcast()
t.mu.Unlock()
return
case <-ticker.C:
}
if t.final.Load() {
t.mu.Lock()
t.cond.Broadcast()
t.mu.Unlock()
return
}
stat, err := os.Stat(t.tmpPath)
if err != nil {
continue
}
current := stat.Size()
if current > t.size.Load() {
t.size.Store(current)
t.mu.Lock()
t.cond.Broadcast()
t.mu.Unlock()
}
}
}
// watchExit waits for ffmpeg to exit and locks in the final size.
func (t *transcodeSource) watchExit() {
err := t.cmd.cmd.Wait()
if err != nil && !isExpectedExit(err) {
t.mu.Lock()
t.failure = fmt.Errorf("ffmpeg exited: %w (%s)", err, t.cmd.Stderr())
t.mu.Unlock()
}
if stat, err := os.Stat(t.tmpPath); err == nil {
t.size.Store(stat.Size())
}
t.final.Store(true)
t.mu.Lock()
t.cond.Broadcast()
t.mu.Unlock()
}
func isExpectedExit(err error) bool {
// Killed by Close() — pion DC closed, that's fine.
if err == nil {
return true
}
return false
}
func (t *transcodeSource) ReadAt(p []byte, off int64) (int, error) {
if t.failure != nil {
return 0, t.failure
}
if int64(len(p)) == 0 {
return 0, nil
}
deadline := time.Now().Add(readBlockTimeout)
for {
size := t.size.Load()
if off+int64(len(p)) <= size || t.final.Load() {
break
}
// Need to wait for ffmpeg to write more.
t.mu.Lock()
// Check again under lock to avoid lost wakeup.
size = t.size.Load()
if off+int64(len(p)) <= size || t.final.Load() {
t.mu.Unlock()
break
}
// Wait with timeout via a small sleep loop — sync.Cond doesn't
// support timed wait, and a goroutine-per-sleep pattern works fine
// for our scale.
waited := time.NewTimer(500 * time.Millisecond)
done := make(chan struct{})
go func() {
t.cond.Wait()
close(done)
}()
t.mu.Unlock()
select {
case <-done:
case <-waited.C:
t.mu.Lock()
t.cond.Broadcast() // wake the goroutine so it can return
t.mu.Unlock()
<-done
}
if time.Now().After(deadline) {
break
}
}
if t.failure != nil {
return 0, t.failure
}
n, err := t.tmpFile.ReadAt(p, off)
// On growing file ReadAt returns io.EOF when reading past current size.
// Convert to io.ErrUnexpectedEOF only when we actually exceeded the
// final size; otherwise return n, nil so the pump sends what we have.
if err == io.EOF && !t.final.Load() {
if n > 0 {
return n, nil
}
return 0, errors.New("transcode source: read timed out waiting for ffmpeg output")
}
return n, err
}
func (t *transcodeSource) Size() int64 { return t.size.Load() }
func (t *transcodeSource) Final() bool { return t.final.Load() }
func (t *transcodeSource) EstimatedSize() int64 {
if t.final.Load() {
return t.size.Load()
}
return t.estimate
}
func (t *transcodeSource) FileName() string {
// Keep the original extension stripped — output is always fragmented MP4.
base := t.name
if i := lastIndexByte(base, '.'); i >= 0 {
base = base[:i]
}
return base + ".mp4"
}
func (t *transcodeSource) Transcoded() bool { return true }
func (t *transcodeSource) Close() error {
_ = t.cmd.Close()
if t.tmpFile != nil {
_ = t.tmpFile.Close()
}
if t.tmpPath != "" {
_ = os.Remove(t.tmpPath)
}
return nil
}
// estimateOutputSize converts probed bitrate × duration into a byte estimate
// so the browser scrubber has something to anchor on while transcoding.
func estimateOutputSize(probe *StreamProbe, opts TranscodeOpts) int64 {
if probe == nil || probe.DurationSec <= 0 {
return 0
}
videoKbps := parseBitrateKbps(opts.VideoBitrate, 5000)
audioKbps := parseBitrateKbps(opts.AudioBitrate, 192)
totalKbps := videoKbps + audioKbps
bytesPerSec := int64(totalKbps) * 1000 / 8
return int64(probe.DurationSec) * bytesPerSec
}
// parseBitrateKbps converts ffmpeg-style bitrate strings ("5M", "192k") to
// kilobits per second. Unknown formats fall back to fallback.
func parseBitrateKbps(s string, fallback int) int {
if s == "" {
return fallback
}
last := s[len(s)-1]
num := s
mult := 1
switch last {
case 'k', 'K':
num = s[:len(s)-1]
case 'M', 'm':
num = s[:len(s)-1]
mult = 1000
default:
// already in bps? treat as kbps
}
v := 0
for _, c := range num {
if c < '0' || c > '9' {
return fallback
}
v = v*10 + int(c-'0')
}
if v == 0 {
return fallback
}
return v * mult
}
func lastIndexByte(s string, c byte) int {
for i := len(s) - 1; i >= 0; i-- {
if s[i] == c {
return i
}
}
return -1
}