feat(stream): real-time transcoding for non-browser-decodable codecs
Source files in HEVC, AV1, AC3, DTS, EAC3, etc. now transcode through ffmpeg
to fragmented MP4 (h264 + aac) on-the-fly when the browser would otherwise
play silent black. Decision matrix lives in engine.DecideAction:
passthrough → remux → audio-transcode → full video-transcode.
Architecture — temp file + growing-size source:
- engine.streamSource interface abstracts byte source. Two impls:
* diskFileSource: passthrough when codecs are already browser-friendly.
* transcodeSource: spawns ffmpeg writing to a /tmp/tc-stream-*.mp4 file.
A ticker polls file size and wakes blocked ReadAt callers as ffmpeg
produces output. Estimate of final size (bitrate × duration) is
announced over the wire so the browser's scrubber has something to
anchor on.
- dataChannelPump now reads from streamSource instead of *os.File. HELLO
carries Transcoding=true + an estimated total size; Seekable=true (we
read random-access from the temp file even while writing).
- Transcoder runtime resolved per session by buildTranscodeRuntime in
cmd/daemon: ffmpeg/ffprobe path lookup + HWAccel auto-detection
(NVENC/QSV/VAAPI/VideoToolbox).
- New [downloads.transcode] TOML section: enabled (default true), hw_accel
(auto), preset (veryfast), video_bitrate (5M), audio_bitrate (192k),
max_height (optional downscale), max_concurrent (safety cap).
Falls back to passthrough if ffprobe is missing, fails, or codecs are
already browser-friendly. tmp file is cleaned up on session shutdown.
This commit is contained in:
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6 changed files with 583 additions and 51 deletions
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@ -451,6 +451,7 @@ func runDaemonStart() error {
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webrtcRegistry.remove(sess.SessionID)
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sessCancel()
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}()
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tcRuntime := buildTranscodeRuntime(ctx, cfg)
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runCfg := engine.WebRTCStreamConfig{
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SessionID: sess.SessionID,
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FilePath: filePath,
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@ -459,6 +460,7 @@ func runDaemonStart() error {
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ICEServers: engine.BuildICEServers(cfg.Download.WebRTC),
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Signal: agentClient,
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Logger: stdLogger{},
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Transcode: tcRuntime,
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}
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log.Printf("[wrtc %s] starting session: %s", agent.ShortID(sess.SessionID), filepath.Base(filePath))
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if err := engine.RunWebRTCStream(sessCtx, runCfg); err != nil {
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