feat(agent): el auto-update difiere hasta que no haya stream activo
Un auto-update reiniciaba el daemon al momento y cortaba la
reproducción en curso (mata la sesión HLS viva → freeze → F5). Ahora
el path AUTO (OnUpgrade) difiere indefinido mientras haya streams
activos y aplica solo en idle. Ningún update en segundo plano vale
cortar un visionado.
- HLSSessionRegistry.Count() + playerSessionRegistry.count() →
GetActiveStreamCount() = player (HLS/direct/remux) + transcode HLS.
- deferAutoUpgradeUntilIdle: guard de un solo waiter, ticker 30s,
aplica al llegar a 0 streams.
- `unarr update` (manual) SIN cambios: aplica al momento = escape
hatch para un fix urgente.
- SyncRequest.agentStatus ("updating") reportado antes del restart
para que la web pueda avisar en vez de dar error de sesión.
This commit is contained in:
parent
91ee5e4b6f
commit
59da949a53
6 changed files with 84 additions and 1 deletions
|
|
@ -437,6 +437,15 @@ func (r *HLSSessionRegistry) HasLiveEncode() bool {
|
|||
return false
|
||||
}
|
||||
|
||||
// Count reports how many sessions are currently registered (live or recently
|
||||
// finished but not yet swept). Used by the graceful auto-upgrade gate to defer
|
||||
// applying an update while the agent is actively streaming.
|
||||
func (r *HLSSessionRegistry) Count() int {
|
||||
r.mu.RLock()
|
||||
defer r.mu.RUnlock()
|
||||
return len(r.sessions)
|
||||
}
|
||||
|
||||
// Remove drops a session from the registry without closing it.
|
||||
func (r *HLSSessionRegistry) Remove(id string) {
|
||||
r.mu.Lock()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue